Arcade meets atmosphere in a competitive VR runner with unique movement mechanics. What you will be doing: - Control your spacecraft with immersive interactive machinery.
- Steer, dodge, and boost strategically to avoid hazards.
- Destroy the Guardian before it reaches and closes the portal.
- Teleport to the next section before the facility locks you inside.
- Unlock harder difficulties as you master the combat loop.
- Climb to the top of the online leaderboard in Ranked mode.
Fun Features You Will Enjoy: - Procedurally generated environments provide a new experience every round.
- Great soundtrack that puts you in the rhythm of the game.
- Emphasis on visual, audio and haptic feedback ensures a full and intuitive experience.
- Fast paced movement designed to be comfortable for motion-sensitive players.
- Adjustable sensitivities for your spacecrafts' controls give you individualized comfort.
- Toggleable control schemes (including One-Handed mode).
- Combat that is equal part arcade and equal part action movie.
Single-Resource OVERDRIVE System: - Charge your weapons: Fly through consecutive rings to accumulate Overdrive.
- Time-based Powerup: Overdrive makes the ship faster but depletes with time.
- Resource-Management: Overdrive depletes faster when the weapons are firing.
Infinitely Replayable Combat Loop: - Retro-boss combat: The Guardian will shut down the portal if not destroyed.
- Race against the clock: The portal closes faster and faster with each round.
- Master the Overdrive Mechanic to Destroy The Guardian and reach the portal.
Cosmic Overdrive is the first VR space-craft game to use
Neuroscience to
balance fast-paced gameplay with comfort . Avoiding rotations that engage the Vestibular System removes the mismatch with the Visual system that can trigger discomfort in VR.
Sharp movements, such as
translational dodges , are
kept comfortable by requiring fast hand-motion, producing an Efference Copy that the brain can use to explain the visual transition. Gameplay progresses down a tight path to
maximize optic flow and generate the
percept of high speeds .
Dopamine, everyone's favorite neuromodulator, leads to an enjoyable experience in both its baseline and spikes. Tonic Dopamine is sustained at a high baseline through
frequent intermediate rewards such as the
Asteroid Destruction System . Spikes in Phasic Dopamine are achieved with gameplay highlights such as
destroying The Guardian .
The
interactive mechanical interface the player physically moves to steer provides intrinsically rewarding
agency and
the pace of the gameplay is in the hands of the player , with a
Boost system that allows for safe and slow cruising through the
Asteroid Mining Facility or a break-neck
race to the Portal .
The player always has an Internal Locus of Control. Unlike other VR titles, there is
no Game-Over from looking the wrong way . HUD information
communicated through color for quick processing that minimizes Cognitive Load and allows players to focus on the gameplay itself.
At high difficulties all the skills and strategy come together in a
tight simple competitive loop that is infinitely replayable.
Compete against your friends or on the Online Leaderboards in an engaging sci-fi runner with
deep Arcade-like systems to learn, enjoy and master.