К каталогу игр

The 8 Sins: New Hell Order
Creepy turn-based strategy game with RPG elements where the action takes place in hell. Choose a faction based on 7 deadly sins, Create an army from various classes of creatures, expand your towns, explore the map, upgrade your troops, plunder, and fight. LTS
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Выберите регион вашего Steam аккаунта 360₽
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Выберите регион вашего Steam аккаунта 360₽
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Жанр:
Инди
Ролевые игры
Стратегии
Дата релиза:
26 ноя. 2021 г.
Разработчик:
Omegan's Domain
Купить The 8 Sins: New Hell Order, игра на ПК | Steam
Вы приобретаете игру в Steam, которую получите ПОДАРКОМ на Ваш аккаунт. Это происходит автоматически 24\7 без праздников и выходных.Процесс получения гифта очень простой и занимает пару минут:
- После оплаты к вам в друзья Steam добавится бот. Пожалуйста, примите его в друзья, чтобы получить игру.
- После добавления, вам будет отправлен подарок в виде игры - нужно принять его.
- Игра у вас на аккаунте - можно играть.
Системные требования
Минимальные:
- ОС: Windows 10
- Процессор: 2.80GHz
- Оперативная память: 8 GB ОЗУ
- Видеокарта: NVIDIA GeForce GTX 1050 Ti
- Место на диске: 140 MB
- Звуковая карта: N/A
Рекомендованные:
- ОС: Windows 10
- Процессор: 2.80GHz
- Оперативная память: 8 GB ОЗУ
- Видеокарта: NVIDIA GeForce GTX 1050 Ti
- Место на диске: 140 MB
- Звуковая карта: N/A
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Описание

Creepy, turn-based strategy game, choose one of 8 demonic nations that represent 7 deadly sins, (8th sin is Acedia).
Inspiration for this universe is from the creations of Hieronymus Bosch, Zdzisław Beksiński and American McGee.

While in Hell, go through different types of biomes, explore hideouts, gain resources, trade items, conquer opponents' towns and expand but don't lose your capital town or you immediately lose the game.

Battlefield is static but various classes of creatures have different attack types like melee, range or entire enemy party at once, but also Keep in mind that there is a different source of the attack, magic attacks can for example easily take down heavily armoured units that are immune to physical attack.

Some creatures can modify their strikes by setting in their current stance, but keep in mind that one stance can beat another.
Because of this, sometimes you have to create more armies than one to fit perfectly in the current situation.

After each fight, your troops and the commander gain experience, When the new level is reached, the commander can choose a new skill, and troops can be upgraded into new forms gain new stats, and new abilities or change their behaviour, like turning the shooter into a mortar.
Depending on the chosen race, some units can have a bigger development tree for the current class.


It's a fairly large project for one person, but I also want to expand it by adding new mechanics, refreshing graphics increasing the level of creepiness and trying to put some Lovecraft style (mental illness and devils in the role of ancient gods)
Online multiplayer mode coming soon!


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